AR Image Recognition App for 3D Sculpture
Students in Justin Barfield's 3D Foundations course are benefiting from new ways to sketch, sculpt, review, and refine artwork in three dimensions.
Adam Heet – the Digital Project Specialist at the Navari Family Center for Digital Scholarship – has developed a custom-built image-recognition app that allows students to first sketch in virtual reality and then review their work collaboratively in augmented reality. In an empty gallery space with just a flat 2D image on the floor serving as a kind of QR code, they can walk around the three-dimensional model, provide feedback, pinpoint adjustments, and assess scale and dize before ultimately translating their sketches into a physical form.
Barfield and Heet are committed to refining the app and the user experience with each iteration of the course, taking in student feedback as they try to reimagine and revolutionize workflows for 3D artists whose planning is always richly beset with questions of scale, form, and materiality.
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Digital Projects Specialist, Hesburgh Libraries
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